This game was made in under 72 hours for the Ludum Dare 56 Game Jam :)

How to Play

The town’s factories are ready to collect resources (Lumber, Stone, and Wool) from nearby tiles. The more tiles, the more they gather!

  • Simply place a tile by clicking on an available (shaded) cell.
  • Move the camera with WASD or Arrow Keys to look around.

As the map grows, the town’s yield will grow! It’s a new kind of microeconomics ;)

Known Issues

  • Fullscreen WebGL causes the screen to go completely white. Simply click in the window to restore the display.
  • You can place a tile in an “unavailable” cell by clicking the edge of an existing tile. No cheating, now ;)
  • The request pop-ups on the fringe buildings don’t always disappear when a resource is connected.
  • I forgot to put in a quit button (:

Bugfixes

  • Version 1.0.1 
    • The option to move the camera with the keyboard is nonobvious. Adjusted the starting position of the camera so that tiles at the bottom are not covered by UI.



Download

Download
TinyEconomy_Windows-1.0.0.zip 31 MB
Download
TinyEconomy_Windows-1.0.1.zip 31 MB