Tiny Economy
This game was made in under 72 hours for the Ludum Dare 56 Game Jam :)
How to Play
The town’s factories are ready to collect resources (Lumber, Stone, and Wool) from nearby tiles. The more tiles, the more they gather!
- Simply place a tile by clicking on an available (shaded) cell.
- Move the camera with WASD or Arrow Keys to look around.
As the map grows, the town’s yield will grow! It’s a new kind of microeconomics ;)
Known Issues
- Fullscreen WebGL causes the screen to go completely white. Simply click in the window to restore the display.
- You can place a tile in an “unavailable” cell by clicking the edge of an existing tile. No cheating, now ;)
- The request pop-ups on the fringe buildings don’t always disappear when a resource is connected.
- I forgot to put in a quit button (:
Bugfixes
- Version 1.0.1
- The option to move the camera with the keyboard is nonobvious. Adjusted the starting position of the camera so that tiles at the bottom are not covered by UI.